With the puppets gone, Karababa orders Aphmau to give her the artifact. They begrudgingly hand it over, and Karababa heads back to Whitegate to visit Salaheem's Sentinels.īack at Salaheem's Sentinels, Naja is apologizing to Karababa for what happened in Aydeewa Subterrane, and she explains she had no idea you were planning to act as a guide. Karababa is in need of another mercenary to guide her to the Navukgo Execution Chamber. All members must have a Ephramadian Gold Coin to participate. The Ashu Talif is under double-dark weather, and is considered an Assault area. All buffs except food will be removed upon entering. Meanwhile, in the Imperial palace, Aphmau is searching for Ovjang. Battlefield You can bring Trust NPC's into this battlefield. The Grand Vizier, Razfahd, enters the Imperial ward and says he doesn't know what happened to Ovjang. The Treasures of Aht Urhgan Missions (ToAU) are unlocked upon installation of the Treasures of Aht Urhgan expansion pack. Then the Immortal named Raubahn walks in and tells Razfahd he has an important message. After Aphmau and her other puppet, Mnejing, leave the room, Raubahn says there are rumors circulating of the Ashu Talif ghost ship docking in the troll city of Halvung. Then Amnaf, the Immortal, enters the room and reports a sighting of Cerberus - the legendary three-headed hound that guards the gates of the underworld - in Halvung. The hound is also known to be a hunter, Amnaf said, to chase down the souls that free the realm of the dead. Razfahd reminds the immortals to continue watching Halvung, Luzaf, the Black Coffin, Karababa, you. and even the Empress.īack in Naja's office, the mercenary Falzum - who she hoped would agree to be Karababa's guide - is pleading to be let off the hook. Your next stop: The Navukgo Execution Chamber! But when Karababa sees you enter the room, she decides she would like to give you another chance to be her guide. You and Karababa arrive at the chamber to find Luzaf and his imp, Flit, speaking with the troll lord Gurfurlur and his servant (and interpreter), the goblin Megomak. Gurfurlur's army has trapped the beast Cerberus to protect Luzaf's crew. I Removed the Long Quoted Text, as you can use a Link here for Info on the First Quest for Aht Access.The trolls apparently have a pact with Luzaf involving the destruction of the Empire. If you paid the 500k gil, you will get the Boarding Permit, and a Map of Wajaom Woodlands (normally sold for 3000 gil in Aht Urhgan Whitegate) Faursel will also teleport you directly to Wajoam Woodlands, just outside of the city. If you traded him any of the items, the only reward is the Boarding Permit, which is all you need to use the ferry from Mhaura to Aht Urhgan. * Talk to Faursel to receive your reward and complete the quest. * Zone back in, and wait until the next game day has arrived. * Zone out of Lower Jeuno into another zone logging out of the game does not count. Missions Mercenary Rank: N/A Zilart: The New Frontier Promathia: The Rites of Life Dynamis: No Access ToAU: Land of Sacret Serpents WotG: Back to the. You will have to wait until the next day (at 0:00 Vana'diel time.) Either way, he'll take the gil or item, and tell you that he can't give it to you right then. * Once you obtain the item(s) you are going to use, trade them to Faursel, or trade him the 500000 gil. Trade whichever item you choose to Faursel. This is either: one of a coffer key from Davoi, Beadeaux, Castle Oztroja, Temple of Uggalepih, Den of Rancor, Quicksand Caves, Sea Serpent Grotto one Testimony all three of Carmine Chip, Cyan Chip, Gray Chip. O Advanced: For this, you can choose either one coffer key, one Testimony, or the set of three chips from Pso'Xja. Trade all three of those at one time to Faursel. O Intermediate: These require three Garrison start items: Jade Cryptex, Silver Engraving, Thirteen-knot Quipus. Trade all of those at one time to Faursel. O Beginner: This takes all six items used in the subjob quests the three from each one - Damselfly Worm, Magicked Skull, Crab Apron, Wild Rabbit Tail, Dhalmel Saliva, and Bloody Robe. There are four ways to get the pass: pay 500k gil, or trade an Advanced, Intermediate, or Beginner items. * Select the various options to see the different items he will take. * Select the blank line for a cutscene that starts the quest, and another set of options whichever one you choose, he'll start the quest. If the line isn't there, you don't have the expansion pack installed and registered properly. Go down to a third line below those options, which is blank (much like the first Tenshodo activation quest.) Select that line to start the quest. * Talk to Faursel he will have two options listed.
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